


#The settlers game with vikings romans and mayans for iphone series
This makes the series unique among RTS games: it focuses on logistics and resource management rather than simple military might. In addition, smart placement of roads to connect these buildings can dramatically cut down on the time it takes for resources to travel from their production sites to their processing sites and storage facilities, and failure to cut down travel times means losing the advantage. Space within your territory is limited, and some structures take up a lot of space, so the decision to place a structure in a specific spot can have a great impact. The eventual goal is to expand your territory enough to establish borders with your opponents, then assault their guard posts to steal away their territory, eventually bringing down their main castle. Yet more buildings are then erected to grow or forage for food to feed miners, process raw minerals into tools for your workers and weapons for soldiers, brew beer to make everyone happy, and so forth. These extra resources are used for construction of guard huts, which expand your territory, in turn opening up more space for construction of more buildings-especially ones that produce other basic materials like raw minerals (iron, gold, coal). Players use these resources to build basic structures for gathering more wood and stone to make more buildings. Missions in the game start with each player controlling a castle, the immediate area around it, and some basic resources like wood and stone in storage. He was not directly involved in the creation of the other titles, but in 2018, Ubisoft (who purchased Blue Byte back in 2001 and acted as publisher ever since) announced that Wertich was leading the development of a new title in the series, set to release in 2020. The series was first conceived by German developer Volker Wertich, who designed the first game as well as returning to work on the third installment. The Settlers is a series of RTS/empire-building computer games from Blue Byte Software, which premiered on the Amiga in 1993.
